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DIGITALTUTORS 2D RACING GAME SERIES IN UNITY VOLUME 1 視頻教學 英文教學版(DVD一片裝)
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軟體簡介:
 
In the first volume of the 2D Racing Game Series in Unity, we'll be covering
how to begin prototyping our 2d racing game.

We'll begin the series by setting up our project and importing the essential
files we need to get prototyping faster. Then we'll learn how to create the
track prefab and how we can use it to set up a simple race track.

Once the track is built, we will create the player prefab and jump right into
scripting. We'll begin with scripting the player's movement and discussing how
to get the exact behavior we want. Once we have the basic movement
functionality, we'll dig a little deeper by seeing how we can use velocity to
create a different driving experience. Then we'll finish this volume by
working on the Sprite Animation script. Here we will create a flexible system
that will offset and scale our sprite sheet, resulting in a fully animated
sprite.


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